Autumn half-term coding

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We held some very successful coding workshops for primary school children at the offices of Viper Innovations in Portishead over the Autumn half-term.

Our hosts made their fantastic boardroom available to us for three mornings during a normal working week. The children turned up with their laptops and learnt to code a spooky game in Scratch, made a Minecraft zombie game, and learnt how to code the micro:bit.

The Minecraft zombie game in particular was a real hit with the children and there was a real buzz in the room with everyone adding their own ideas to the game.

The children had an opportunity to show-off their projects with a ‘show and tell’ at the end of each of the sessions. The grown-ups present were very impressed with their creations.

Thank you to all the parents that let their children attend the sessions – and a special thanks to those who supported their children during the workshops.

Finally, a big *thank you* to Viper Innovations staff for their support with the workshops and to their STEM ambassadors who were of great help – including the ‘magician’!

We hope to repeat the experience again next year!

What parents told us was the best thing about the workshops:

“My son loved everything about this workshop”

“The boys hadn’t used the micro:bit before, so it gave them a new experience in coding in a relaxed atmosphere.”

“Thought the Halloween content was great.”

“Flexibility to fit all ages and abilities”

“My son was engaged and excited… he’s looking forward to attending again.”

Pac-man continues to entertain

Pac-man, the arcade game created in the 80’s was our chosen project for term 6. The children created their own versions of the game by drawing their own images. It was one of the longest projects we have ever done at coding club and to my surprise, the children never showed any signs of boredom with the game. Every week, they came to coding club looking forward to add to their projects.

The Pac-man game gave the children the opportunity to practice everything they had learned throughout the year by adding more layers of complexity to the game. Some of the children chose to create their sprites in Pixil art, a program that they learned how to use at coding club.

It gave me great pleasure to see the results and I know for sure the children thoroughly enjoyed it too. Here is a small selection of the projects created.

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Make a Pokémon game in Scratch

The Curzon Clevedon was once again the venue for a workshop on ‘How to make a Pokémon game in Scratch’.

The game the children made consisted of adding a Pokémon trainer that could catch the childrens’ favourite Pokémons using three different poké balls. Pokemon game in Scratch

The children learnt how to manipulate their favourite Pokémon images in Scratch and animate the balls in order to catch Pokémons. Once the Pokémons were ‘caught’, these followed their trainer everywhere s/he went. There were different variations of the game, but all the children amused themselves by solving the challenges.

Kids coding at the Curzon Clevedon

Look out for more workshops coming up at the Clevedon Curzon.